Subject: re:Re-usability of LOs & Instructional Purposes
From: Albert Ip (albert@dls.au.com)
Date: Tue 15 Feb 2000 - 06:36:45 MET
From: "Albert Ip" <albert@dls.au.com> Subject: re:Re-usability of LOs & Instructional Purposes Date: Tue, 15 Feb 2000 16:36:45 +1100
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On Mon, 14 Feb 2000 08:37:48 +0000 Lester Gilbert <lg1@canterbury.ac.uk>
wrote:
>My hypothetical unit is effective, let us assume, precisely because it
>has been carefully designed. Not only is it designed to meet a
>specific learning objective and to use a specific pedagogical method,
>it has also been designed for a particular target audience population,
>to assume a particular set of pre-requisite skills and knowledge, and so
>on. Its re-use, or the re-use of any of its constituent LOs, for any
>other closely-similar objective, method, audience, pre-requisite
>assumptions, and so on make it less effective. As the similarity
>lessens, so does its effectiveness *necessarily* reduce.
In a previous posting, I mentioned about the separation between "content"
and "functions" and have posted a few examples. Lester Gilbert pointed out
a third dimension: learning objective.
When all three (content, functions and learning objectives) are rolled into
a learning object, I would come to the same conclusion as Lester Gilbert.
But digital transformation of learning seems to be inevitable and is also
prohibitively expensive. Is there a way so that part of the previous effort
can be re-use, just to save cost with the prime objective of NOT reducing
effectiveness? Shoud we acknowledge that multimedia courseware production
has growth beyond the interest and ability of a single person and must be
tackled by teams? What may be the boundary of responsibility to enable
different team member to remain within their respective comfort zone, yet
able to co-operatively and collaboratively create the needed courseware
without scarifying any effectiveness and quality?
Web-enabled digital learning adds new dimensions: collaboration,
bi-directional communication, vast instantly available resources, any time
anywhere learning opportunity ... Should we focus on these new found
"goodies" and forget about the content and interactivity?
<grin> I am having a head-ache! :-Q
Albert
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