[IFETS-DISCUSSION:860] CFP: IEEE WETICE Workshop on Knowledge Media Networking

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Subject: [IFETS-DISCUSSION:860] CFP: IEEE WETICE Workshop on Knowledge Media Networking
From: Kinshuk (Kinshuk@massey.ac.nz)
Date: Thu 11 Jan 2001 - 00:09:09 MET


From: "Kinshuk" <Kinshuk@massey.ac.nz>
Subject: [IFETS-DISCUSSION:860] CFP: IEEE WETICE Workshop on Knowledge Media Networking
Date: Thu, 11 Jan 2001 12:09:09 +1300

From: "Fawzi Daoud" <daoud@gmd.de>

Call fo Papers:
IEEE WETICE Workshop on Knowledge Media Networking
Massachusetts Institute of Technology (MIT), USA, June 20-22, 2001

New integrated services are emerging from the rapid technological advances in
networking, multi-agents, virtual environments, media and broadcasting technologies.
Several communities are appearing using a part or a combination of these technologies
and sharing virtual spaces. In the future, such virtual spaces will host a growing
number of software agents that look after certain tasks and perform functions on
behalf of their clients. Computational devices and agents become part of furniture,
walls, and clothing, physical space provides a sense of place that would be augmented
towards knowledge space. The space must precisely understand its devices and their
situation, in particular the computations they are performing, in order to understand
what individuals in the space are doing. Existing attempts to catch this information
rely on expressive factors, via faces, gestures, and other behaviors. However,
expression is only one part of real interaction. In fact, the space needs to
interpret not only your facial expression, but perhaps also other physical changes
corresponding to your emotional feelings like: distress, interest, and pleasure..
Wearable devices, when equipped with special sensors, can potentially learn to
recognize these patterns.
     Knowledge Media Spaces would couple models, knowledge, data, instruments, and
intellectual activity across space, time, and disciplinary boundaries. Exploiting
agent trends, these spaces could support people to build their own virtual
environments on 3D media with unique atmospheres and characteristics; to offer people
new forms of interaction and presentation in business, education, and entertainment.
     The knowledge media spaces would support sharable ontologies, processes for
distributed classification and taxonomy, collaborative knowledge construction,
representation and filtering tools, digital libraries and repositories across
disciplines and application domains.
     This workshop would provide a forum for researchers involved in the design and
development of knowledge media networking spaces. We are interested in agent
applications, knowledge management systems and enriched 3D virtual environments for
learning, entertainment, and business.
  
     More details are provided in the workshop web page: http://welcome.to/KMN

Submission Deadline: February 26th, 2001
Papers should be submitted to f.daoud@ieee.org

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